Mesh movement
 
Within spiderview, meshes and surfaces can now be moved. Parts of the geometry can be moved by translation, rotation, ... surrounding parts can be streched.
 
Example:
import a mesh, select one (or more) selections to be moved ...
now you can define the movement of the selection(s) in objects->modify. “Set Translate” will write the movement definition to the mesh-properties. Ensure, that the geometry has the original position (also all of the selections) when you finished the definitions.
Now you need the “Buffer” selections. These are the parts which are stretched and skewed. Write the buffer-selections into the properties window.
Now you can move first the surface and the the volume of the mesh within Algorithms->VolumeAlgorithms. You will not see any movement, this will only calculate the movment. By setting the meshtime, you now can change from 0 (not moved) to 1 fully moved. You can enter of course any value there, e.g. -1 will move the opposite direction ... . If you save the mesh as .spm, all setting and definitions will be stored within the .spm file. Even the movement vectors are available when importing again.
 
Dienstag, 11. September 2007